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Archive for the ‘Dependency Injection’ Category
Friday, June 13th, 2008
One of the things I haven’t like about using IoC containers, AKA dependency injection frameworks, was the string-based configuration model they exposed. In order to set these values, developers had 2 options: either use XML config (usually without the benefit of intellisense or refactoring support), or use code (still quoting property names - again, no intellisense or refactoring support).
In short, there seemed to be a hole in the development model.
Here’s an example from how nServiceBus used to do this:
builder.ConfigureComponent(typeof(HttpTransport), ComponentCallModelEnum.Singleton) .ConfigureProperty(”DefaultNumberOfWorkerThreads”, 10) .ConfigureProperty(”DefaultNumberOfSenderThreads”, 10);
The problem was that if a developer got the case of the property wrong, misspelled it in some way, or somebody later refactored/renamed that property, the system would break. It would also be very difficult to figure out why.
Then, a couple of weeks ago, it dawned on me.
This was the same problem we used to have with testing using mock objects - before we had today’s more advanced frameworks. So, the solution must be to use the same techniques. The container should give the developer an object that looks just like their class, but that would intercept all calls. Then, that interceptor could turn those into the config calls shown above. Here’s what the new config model looks like:
HttpTransport transport = builder.ConfigureComponent<HttpTransport> (ComponentCallModelEnum.Singleton);
transport.DefaultNumberOfSenderThreads = 10; transport.DefaultNumberOfWorkerThreads = 10;
Granted, you’re not going to have tons of code like this. However, for all those parameters which are factory-configured and that customers/integrators shouldn’t tinker with, it makes a difference. The biggest difference is during that time of development where you’ve gotten into preliminary integration tests but the systems components are still being “polished”.
Aside: On the current project that has adopted this model, we’ve probably saved (conservatively) about 3 months of effort with this tiny (?) thing, and this isn’t a huge project. If that’s more than you would’ve thought, well, I was surprised myself. First, understand that in the old config model, everything still compiles and unit tests pass, even though its broken.
Just consider what happens in the lab when this occurs. You have N testers that can’t test the new version, waiting. You have the person who installed the version, trying to figure out what’s wrong. They then call in one of the developers where most of the new development occurred since the previous version. They fiddle around with it, looking at exception traces and whatnot. In the best case, we’re talking about 2 hours from noticing its broken until a new version comes out fixed. Multiply that by N+3 people. Then multiply by the number of versions you do integration tests on in the lab.
Caveat: In the current version, properties must be virtual in order for this to work.
For those of you who want just this feature without nServiceBus, I’ve put up all the binaries here. For the source, you’ll need to go to here.
Let me know what you think - especially if you can take the implementation to the point where it won’t need virtual properties to work
Posted in Dependency Injection, Development, Simplicity | 12 Comments »
Friday, December 7th, 2007
If you’ve read my recent post on the threading issues I’ve been dealing with in Smart Client Applications, then you’re probably beginning to get the picture that its fairly complex. To tell you the truth, it is. And up until this point I haven’t been able to find anything that’ll help - and that includes the CAB/SCSF. But yesterday I had my epiphany. The answer was in AOP.
You see, the main problem that I hadn’t been able to solve was that in order for the code to be thread-safe, you had to make sure that no code in the views would/could change entity data. One solution is not to use data-binding, which sucks, but isn’t enough to be sure. Another solution is to have all supervising-controllers clone an entity before they give it to a view. Even if you could possibly code review every line of those classes, the new guy (or old guy who forgot) will, by accident, write one new line of code that could pass an entity to a view without cloning it first. That’s not a very sustainable solution.
This thing has been bothering me for a couple of months now and I hadn’t found a way around it. Until yesterday, like I said. I was talking to somebody about threading stuff, and somehow my unconscience lobbed me this thought about AOP. Now I’m not the sharpest pencil in the pack, but I know to listen when my unconscience “speaks”.
So I set about going over what I knew about AOP - interceptors, advisors, advice, introductions, etc, etc. And then it dawned on me. I could intercept all calls to any object that implemented IView, check the parameters of those calls, and if they implemented IEntity, to clone them before passing them through.
<Homer-style WOOHOO />
The great thing is that developers don’t need to remember to clone entities - it happens automatically. The even greater thing is that this will lead developers to writing the correct kind of interaction between their views and supervising controllers.
Together with nServiceBus, this is going to make the extremely difficult problem of writing thread-safe smart clients possible.
I’ve never made use of AOP in a framework before so I’d like to get the broader community’s feedback on this before incorporating this in production. I’ve spoken with some serious AOP folks who have allayed most of my uncertainties, but I’d like to hear more. Anyway, here’s the proof of concept (that makes use of Spring).
If this turns out to be a viable solution, I think we’ll have a solid environment for building a software factory on top of. That is something that I’m really excited about. In this multi-core future (present) that is upon us, multi-threading on the client is pretty much a necessity. We need a way to get things safe and stable by default without requiring a member of the CLR team to hold our hand.
Anybody who’s interested in helping, drop a comment below.
Posted in AOP, Architecture, Dependency Injection, Development, NServiceBus, Smart Client, Threading | 7 Comments »
Friday, September 28th, 2007
I’ve been getting some questions from the Dependency Injection folks out there as to why I have my own Object Builder wrapping the framework. There are two very good reasons why I do this:
The first is to insulate the framework and application code that I write from the choice of one dependency injection technology or another. I want the ability to switch easily from one to the other - not so much that projects go back and forth. Updating those config files is definitely not easy. However, it allows me to have “portable” framework code that is applicable to all the projects I consult on, regardless of their choice of technology.
The second has to do with NServiceBus specifically. In order to make use of duplex communication on smart clients, you need a background thread. That thread will be updating the same (model) objects as the UI thread. That means we need synchronization. I prefer to use .NET’s built-in synchronization domains in order to solve this rather thorny problem.
The only thing is that message handlers need to be in the synchronization domain so that they can easily update those objects. However, the Bus object must not be in the synchronization domain so that if we’ve received a large update from the server, we won’t be locking out the UI thread from interacting with data on the client.
Since the bus makes use of a dependency injection framework to create message handlers, this was the best place to put the code which causes message handlers to run within the synchronization domain.
Be aware that in order to enjoy this feature, you need to split up those large server updates into multiple, logical objects (that implement IMessage), but you can still publish them all in one go using the method:
void Publish(params IMessage[] messages);
And, of course, you need to set the JoinSynchronizationDomain property of the Object Builder.
I’ll have a podcast coming out on this topic soon.
You can get the code here:
Object Builder.zip
But you’ll have to get the Spring Framework code from the official site. Make sure you download RC 1.1. Then, take the binaries and copy them to the “BIN” folder of the Object Builder solution. If you’re looking to save on some “weight”, you only need “Spring.Core.dll”, “Common.Logging.dll” and “antlr.runtime.dll” for the solution to compile. You will need one of the logging implementations DLLs to get anything written to a log, obviously.
Posted in Dependency Injection, Development, Pub/Sub, Smart Client, Threading | 2 Comments »
Sunday, September 16th, 2007
A couple of months ago I put out a post discussing one way to implement custom fetching strategies. Anyway, I finally got around to putting my money where my mouth was…
So, I’ve implemented the pattern in NHibernate, adding the following method to ISession:
T Create<T>();
As well as adding the following interface to the NHibernate package:
public interface IFetchingStrategy<T>
{
ICriteria AddFetchJoinTo(ICriteria criteria);
}
All this enables you to have a stronger separation between your service layer classes and your domain model class, as well as for you to express each service-level use case as a domain concept - an interface.
Once you have such an interface, you can create a fetching strategy for that use case and define exactly how deep of an object graph you want to load so that you only hit the DB once for that use case.
The nice thing is that its all configured with Spring. In other words, if you the entry for your fetching strategy class exists, you get the improved performance, if it doesn’t, you don’t. All without touching your service layer classes.
Just as an example, when I’m in the use case modeled by “ICustomer”, I want to get all the customer’s orders, and their orderlines. This would be done by having a class like this:
public class CustomerFetchingStrategy : IFetchingStrategy<ICustomer>
{
public ICriteria AddFetchJoinTo(ICriteria criteria)
{
criteria.SetFetchMode(”orders”, FetchMode.Eager).
SetFetchMode(”orders.orderLines”, FetchMode.Eager);
return criteria;
}
}
And the configuration would look like this (as a part of the regular spring template):
<object id=”CustomerFetchingStrategy” type=”Domain.Persistence.CustomerFetchingStrategy, Domain.Persistence” />
If you want to take a look at the full solution, you can find it here. For some reason, the combined file was too big for the upload on my blog so it’s split into two. Unzip both packages into the same directory. You’ll find a file called “db_scripts.sql” which contains the schema for the DB. Don’t forget to update your connection string in the “hibernate.cfg.xml”. If you’re looking for the changes I made to the NHibernate source, you can find it in the “Updated NHibernate Files” directory. The only real change is to the “SessionImpl.cs” file.
Relevant NHibernate and Spring binaries.
Source code of example.
BTW, there is some intelligent thread-safe caching going on in SessionImpl now so that you get a much smaller performance hit (in terms of code that uses reflection) on subsequent usages of the same interfaces.
Let me know what you think.
Posted in ADO.NET, Caching, Data Access, Databases, Dependency Injection, Development, NHibernate, Performance, Threading | 8 Comments »
Saturday, August 25th, 2007
I’ve been receiving more and more questions about how NServiceBus fits in distributed systems and wanted to share them:
My question is about distributed topology.
The EAI-hub-and-spoke model is all about the central server. It’s useful sometimes, but there are a lot of reasons why I’m not gung-ho on using a hub as the center of the integration universe.
The ESB distributed model puts code on the endpoints. That code solves some of the messaging problems that apps face, so that apps don’t have to face them. It also solves some of the messaging problems that enterprises face, so that enterprises don’t have to face them. (I need both).
Those problems include simple coding and deployment model, pub-sub routing, reliable transport, simple transformation, and orchestration. I wonder which of these you can do in your tool, and which you are planning to do.
I’m also interested in management. How do you insure that the endpoints are correctly configured? Do you have a central configuration store? How do you propagate changes from the center to the messaging endpoints?
And here’s my response:
The important parts of NServiceBus that are independent of the distributed topology are the API and the connection to long-running workflow. This code is indeed on the endpoint. However, if you wanted to you could easily connect to something like BizTalk and do whatever you wanted there. This general idea though is to support the ESB distributed model since there’s no such things as a centralized ESB.
In terms of the capabilities you’ve mentioned, I’ve seen developers pick up the coding model in a day or two. The deployment model is just a bunch of DLLs you deploy with each endpoint. Dependency Injection is supported by www.SpringFramework.net but you can replace that with something else easily as another implementation of the ObjectBuilder interfaces.
Currently pub/sub routing is supported over regular point-to-point transports in a transport agnostic way. You also have the ability to have subscriptions be persisted so that even if a server restarts (and clients don’t, and can’t know about that) all the subscriptions will be remembered.
The reliable transport that is currently supported is MSMQ, with the option of defining per-message type if you want durable messaging (using the [Recoverable] attribute).
In terms of orchestration you get a nice model for long-running workflow that gets kicked off by messages decorated with the [StartsWorkflow] attribute, and messages that implement the IWorkflowMessage interface get automatically routed to the persistent workflow instance. You have the ability to change the storage of workflow instances easily as well. Workflows are simple classes which are easily unit-testable in that they expose a “void Handle(T message);” method for every message type (T) that is involved in the workflow.
I haven’t done anything in terms of simple transformation yet but am currently looking for the right place in the message processing pipeline to put it. I also haven’t done anything yet in terms of management.
What is currently being done management-wise on the projects that use it are the commercial options for managing configuration files in distributed environments coupled with the regular ability to restart windows services and IIS applications. I haven’t seen anything lacking in that solution yet.
If you have any questions, please don’t hesitate to send them my way - NServiceBus@UdiDahan.com.
Posted in Architecture, BizTalk, Dependency Injection, ESB, MSMQ, NServiceBus, Pub/Sub, SOA, Web Services, Workflow | No Comments »
Tuesday, June 19th, 2007
If you’ve read Scott Hanselman’s great post Some guiding principles for Software Development, you’ve probably seen his point about “Fewer assemblies is better”, and might be thinking that you’ve seen me write about this before. If so, you’re absolutely right.
Here are some choice quotes:
In the end, you should see bunches of projects/dlls which go together, while between the bunches there is almost no dependence whatsoever. The boundaries between bunches will almost always be an interface project/dll.
This will have the pleasant side-effect of enabling concurrent development of bunches with developers hardly ever stepping on each other’s toes. Actually, the number of projects in a given developer’s solution will probably decrease, since they no longer have to deal with all parts of the system.
Taken from So many Dlls, so little time.
And from a more recent post, One wrong DLL = 3 months gone:
Obviously, if there is less source to go through, the programmer will, on average, find the origin of the defect faster. And, as we all know, it usually takes longer to find the bug than to actually fix it.
So, by splitting up different classes and interfaces into different DLLs, we can manage dependencies in the system so that less source needs to be examined.
However, if you did want to roll up all these DLLs into fewer physical files, you could do just that using the tool ILMerge. This might make sense as a part of getting your software ready for installation. Also, access to client computers that are having problems might make you consider this.
Bottom Line
I’d say more assemblies is generally better, and merge when necessary - but don’t change your design on that account.
Posted in Architecture, Dependency Injection, Development | 2 Comments »
Monday, June 4th, 2007
Some Technical Difficulties
Ayende and I had an email conversation that started with me asking what would happen if I added an Order to a Customer’s “Orders” collection, when that collection was lazy loaded. My question was whether the addition of an element would result in NHibernate hitting the database to fill that collection. His answer was a simple “yes”. In the case where a customer can have many (millions) of Orders, that’s just not a feasible solution. The technical solution was simple – just define the Orders collection on the Customer as “inverse=true”, and then to save a new Order, just write:
session.Save( new Order(myCustomer) );
Although it works, it’s not “DDD compliant”
In Ayende’s post Architecting for Performance he quoted a part of our email conversation. The conclusion I reached was that in order to design performant domain models, you need to know the kinds of data volumes you’re dealing with. It affects both internals and the API of the model – when can you assume cascade, and when not. It’s important to make these kinds of things explicit in the Domain Model’s API.
How do you make “transparent persistence” explicit?
The problem occurs around “transparent persistence”. If we were to assume that the Customer object added the Order object to its Orders collection, then we wouldn’t have to explicitly save orders it creates, so we would write service layer code like this:
using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
c.CreateOrder(message.OrderAmount);
scope.Complete();
}
On the other hand, if we designed our Domain Model around the million orders constraint, we would need to explicitly save the order, so we would write service layer code like this:
using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
IOrder o = c.CreateOrder(message.OrderAmount);
this.DbServices.Save(o);
scope.Complete();
}
But the question remains, how do we communicate these guidelines to service layer developers from the Domain Model? There are a number of ways, but it’s important to decide on one and use it consistently. Performance and correctness require it.
Solution 1: Explicitness via Return Type
The first way is a little subtle, but you can do it with the return type of the “CreateOrder” method call. In the case where the Domain Model wishes to communicate that it handles transparent persistence by itself, have the method return “void”. Where the Domain Model wishes to communicate that it will not handle transparent persistence, have the method return the Order object created.
Another way to communicate the fact that an Order has been created that needs to be saved is with events. There are two sub-ways to do so:
Solution 2: Explicitness via Events on Domain Objects
The first is to just define the event on the customer object and have the service layer subscribe to it. It’s pretty clear that when the service layer receives a “OrderCreatedThatRequiresSaving” event, it should save the order passed in the event arguments.
The second realizes that the call to the customer object may come from some other domain object and that the service layer doesn’t necessarily know what can happen as the result of calling some method on the aggregate root. The change of state as the result of that method call may permeate the entire object graph. If each object in the graph raises its own events, its calling object will have to propagate that event to its parent – resulting in defining the same events in multiple places, and each object being aware of all things possible with its great-grandchild objects. That is clearly bad.
What [ThreadStatic] is for
So, the solution is to use thread-static events.
[Sidebar] Thread-static events are just static events defined on a static class, where each event has the ThreadStaticAttribute applied to it. This attribute is important for server-side scenarios where multiple threads will be running through the Domain Model at the same time. The easiest thread-safe way to use static data is to apply the ThreadStaticAttribute.
Solution 3: Explicitness via Static Events
Each object raises the appropriate static event according to its logic. In our example, Customer would call:
DomainModelEvents.RaiseOrderCreatedThatRequiresSavingEvent(newOrder);
And the service layer would write:
DomainModelEvents.OrderCreatedThatRequiresSaving +=
delegate(object sender, OrderEventArgs e) { this.DbServices.Save(e.Order); };
The advantage of this solution is that it requires minimal knowledge of the Domain Model for the Service Layer to correctly work with it. It also communicates that anything that doesn’t raise an event will be persisted transparently behind the appropriate root object.
Statics and Testability
I know that many of you are wondering if I am really advocating the use of statics. The problem with most static classes is that they hurt testability because they are difficult to mock out. Often statics are used as Facades to hide some technological implementation detail. In this case, the static class is an inherent part of the Domain Model and does not serve as a Facade for anything.
When it comes to testing the Domain Model, we don’t have to mock anything out since the Domain Model is independent of all other concerns. This leaves us with unit testing at the single Domain Class level, which is pretty useless unless we’re TDD-ing the design of the Domain Model, in which case we’ll still be fiddling around with a bunch of classes at a time. Domain Models are best tested using State-Based Testing; get the objects into a given state, call a method on one of them, assert the resulting state. The static events don’t impede that kind of testing at all.
What if we used Injection instead of Statics?
Also, you’ll find that each Service Layer class will need to subscribe to all the Domain Model’s events, something that is easily handled by a base class. I will state that I have tried doing this without a static class, and injecting that singleton object into the Service Layer classes, and in that setter having them subscribe to its events. This was also pulled into a base class. The main difference was that the Dependency Injection solution required injecting that object into Domain Objects as well. Personally, I’m against injection for domain objects. So all in all, the static solution comes with less overhead than that based on injection.
Summary
In summary, beyond the “technical basics” of being aware of your data volumes and designing your Domain Model to handle each use case performantly, I’ve found these techniques useful for designing its API as well as communicating my intent around persistence transparency. So give it a try. I’d be grateful to hear your thoughts on the matter as well as what else you’ve found that works.
Related posts:
Posted in Architecture, Business Rules, DDD, Data Access, Databases, Dependency Injection, Development, NHibernate, OO, Performance, Simplicity, TDD, Testing, Threading | 11 Comments »
Monday, June 4th, 2007
Jimmy’s recent post called out some of the insights on the advantages of Ruby from Niclas’ keynote at DevSummit 2007. Jimmy writes:
In Ruby it’s easy to redefine the visibility of a method from private to public for testing purposes. This was just one small detail in his talk of course, but I started to think about how much pain I quite often go through regarding this in legacy code.
Let me just start out by saying that dealing with legacy code is far from easy. However, when writing new code, or as a part of refactoring that legacy, adding interfaces to your design can help you get around those visibility and testing issues.
For instance, if you only let “client” code access the interface, and not the implementation (probably using some kind of dependency injection), then you could leave all sorts of methods public on your concrete class without worry that the client will call them since the interface doesn’t expose them. Now that the methods on the concrete class are public, you can easily test that class.
The way to package your code to make sure this occurs follows a very simple design principle. This is much easier to put in practice on new development, but you’ll find that it isn’t that hard for legacy either. Since legacy code often doesn’t make use of interfaces, and the implementation is already packaged, and your new client code will already be separately packaged, you’re 90% there!
If you can change the legacy code, you’re actually 95% there. Just create a new package for the interface that the client code will use. Then change the legacy code to implement that interface - since the methods will be pretty much the same, it’s not that much work.
If you can’t change the legacy code, create a “wrapper” class that implements the interface and delegates the calls to the legacy code.
Finally, let me sum up by saying that I think Ruby is great. However, I think that often many advantages are attributed to anything new that may have already been possible/easy with what we already have today. Sometimes, the new stuff helps raise awareness on important issues - and then we can have great discussions on how to solve those issues with today’s (yesterday’s ?) technology 
Posted in Dependency Injection, Development, OO, Simplicity, TDD, Testing | No Comments »
Monday, May 14th, 2007
From Ryan’s post on scaling Rails with multiple databases, he raises a point near and dear to my heart around the use of well designed frameworks (apparently sourced by Joe):
When referring to framework and tooling, “friction” is a (subjective) measure of how much the tooling gets in your way when trying to solve a specific-case problem. I’ve come to evaluate frameworks based on two rough metrics: how far the framework goes in solving the general case problem out of the box and how little friction the framework creates when you have to solve the specific-case problem yourself. When a framework finds a balance between these two areas, we call it “well designed.”
It has been my experience that when I follow my first principle of design, a good separation of logical packages occurs. These packages enable an appropriate level of flexibility by interacting via interfaces and supporting Dependency Injection. Of course, a fierce focus on assigning responsibility correctly probably makes quite a difference too. I suppose this is why I shoot for multiple smaller frameworks, than one large one. Beyond being easier to manage in terms of version control and supporting across multiple projects and products, they’re also quite a bit easier to develop.
Finally, consider that the code you’re writing is someone else’s framework/API. For people looking for more advanced API design techniques, check out fluent interfaces as well.
Posted in Architecture, Dependency Injection, Development, OO, Simplicity | No Comments »
Saturday, May 12th, 2007
I’ve been trying over time to distill core principles that when followed lead to high quality designs. So far, I’ve only got one that I’ve been polishing. Here’s a reminder:
For any classes A and B in a system, A should interact with B through an interface.
The interface which separates two concrete classes should be packaged separately from either of those classes.
OK, so where do I go around these principles?
Well, concrete MessageHandler classes directly use concrete message classes. I don’t think of this as a problem because message classes are really just Data Transfer Objects - classes with no behavior.
So here’s the refined principle:
For any classes A and B in a system where both A and B have behavior, A should interact with B through an interface.
The interface which separates two concrete classes should be packaged separately from either of those classes.
That feels better. It holds for Views interacting with Controllers, MessageHandlers with Messages, even interactions with Domain Classes.
What do you think? Does this hold for the way you design your systems? Are there scenarios where you think this principle is too general? Let me know.
Posted in Architecture, Dependency Injection, Development, Simplicity | 5 Comments »
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Gad Rosenthal, Department Manager at Retalix
“A thinking person. Brought fresh and valuable ideas that helped us in architecting our product. When recommending a solution he supports it with evidence and detail so you can successfully act based on it. Udi's support "comes on all levels" - As the solution architect through to the detailed class design. Trustworthy!”
Robert Lewkovich, Product / Development Manager at Eggs Overnight
“Udi's advice and consulting were a huge time saver for the project I'm responsible for. The $ spent were well worth it and provided me with a more complete understanding of nServiceBus and most importantly in helping make the correct architectural decisions earlier thereby reducing later, and more expensive, rework.”
Ray Houston, Director of Development at TOPAZ Technologies
“Udi's SOA class made me smart - it was awesome.
The class was very well put together. The materials were clear and concise and Udi did a fantastic job presenting it. It was a good mixture of lecture, coding, and question and answer. I fully expected that I would be taking notes like crazy, but it was so well laid out that the only thing I wrote down the entire course was what I wanted for lunch. Udi provided us with all the lecture materials and everyone has access to all of the samples which are in the nServiceBus trunk.
Now I know why Udi is the "Software Simplist." I was amazed to find that all the code and solutions were indeed very simple. The patterns that Udi presented keep things simple by isolating complexity so that it doesn't creep into your day to day code. The domain code looks the same if it's running in a single process or if it's running in 100 processes.”
Liron Levy, Team Leader at Rafael
“I've met Udi when I worked as a team leader in Rafael. One of the most senior managers there knew Udi because he was doing superb architecture job in another Rafael project and he recommended bringing him on board to help the project I was leading. Udi brought with him fresh solutions and invaluable deep architecture insights. He is an authority on SOA (service oriented architecture) and this was a tremendous help in our project. On the personal level - Udi is a great communicator and can persuade even the most difficult audiences (I was part of such an audience myself..) by bringing sound explanations that draw on his extensive knowledge in the software business. Working with Udi was a great learning experience for me, and I'll be happy to work with him again in the future.”
Eytan Michaeli, CTO Korentec
“Udi was responsible for a major project in the company, and as a chief architect designed a complex multi server C4I system with many innovations and excellent performance.”
Evgeny-Hen Osipow, Head of R&D at PCLine
“Udi has helped PCLine on projects by implementing architectural blueprints demonstrating the value of simple design and code.”
Nimrod Peleg, Lab Engineer at Technion IIT
“One of the best programmers and software engineer I've ever met, creative, knows how to design and implemet, very collaborative and finally - the applications he designed implemeted work for many years without any problems!”
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