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Archive for the ‘Workflow’ Category



Make WCF and WF as Scalable and Robust as NServiceBus

Monday, June 30th, 2008

This topic is getting more play as more people are using WCF and WF in real-world scenarios, so I thought I’d pull the things that I’ve been watching in this space together:

Reliabilitydoctor

Locking in SqlWorkflowPersistenceService (via Ron Jacobs) where, if you want predictable persistence (MS: ‘none of our customers asked for this to be easy’), you need to use a custom activity (which Ron was kind enough to supply).

“Given what I learned today I’d have to say that I’d be very careful about using workflows with an optimistic locking.  Detecting these types of situations is not that simple.”

Let’s think about that. If we’re doing pessimistic locking, we get into the problem of, if a host restarts (as the result of a critical windows patch or some other unexpected occurrence), that the workflow won’t be able to be handled by any other host in the meantime (you didn’t care so much about your SLA, did you?).

Luckily, someone’s come up with a hack that works around this robustness problem in Scalable Workflow Persistence and Ownership.

“So this code will attempt to load workflow instances with expired locks every second. Is it a hack? Yes. But without one of two things in the SqlWorkflowPersistenceService its the sort of code you have to write to pick up unlocked workflow instances robustly.”

This will seriously churn the table used to store your workflows, decreasing performance of workflows that haven’t timed out. Oh well.

Testability

Implementing WCF Services without Referencing WCF (via Mark Seemann):

“More than a year ago, I wrote my first post on unit testing WCF services. One of my points back then was that you have to be careful that the service implementation doesn’t use any of the services provided by the WCF runtime environment (if you want to keep the service testable). As soon as you invoke something like OperationContext.Current, your code is not going to work in a unit testing scenario, but only when hosted by WCF.”

After pointing out some of the more basic difficulties in testability a straightforward WCF implementation brings, Mark turns the heat up in his follow-up post, Modifying Behavior of WCF-Free Service Implementations:

“Perhaps you need to control the service’s ConcurrencyMode, or perhaps you need to set UseSynchronizationContext. These options are typically controlled by the ServiceBehaviorAttribute. You may also want to provide an IInstanceProvider via a custom attribute that implements IContractBehavior. However, you can’t set these attributes on the service implementation itself, since it mustn’t have a reference to System.ServiceModel.”

Wow – all the things required to make a WCF service scalable and thread-safe make it difficult to test. In the end, we’re beginning to see how many hoops we have to go through in order to get separation of concerns, but until we can take all this and get it out of our application code, it’s an untenable solution. I hope Mark will continue with this series, if only so I can take the framework that might grow out of it and use it as a generic WCF transport for NServiceBus.

Comparisonapples and oranges

After the Neuron-NServiceBus comparison that Sam and I had, we talked some more. After going through some of the rational and thinking, Sam even put nServiceBus into his WCF-Neuron comparison talk. Sam had this to say about nServiceBus:

“The bottom line is: I like what I see. Although it’s a framework, not an ESB product like Neuron, it’s a powerful framework that takes the right approach on SOA and enforces a paradigm of reliable one-way, *non-blocking* calls. That is the point of the talk tonight overall; we need to get away from the stack world of synchronous RPC calls to true asynchronous non-blocking message based SOA systems.”

The main concern I have with a WCF+WF based solution is that developers need to know a lot in order to make it testable, scalable, and robust. In nServiceBus, that’s baked into the design. It would be extremely difficult for a developer writing application logic to interfere with when persistence needs to happen, or the concurrency strategy of long-running workflows. The fact that message handlers in the service layer don’t need concurrency modes, instance providers, or any of that junk make them testable by default.



Sagas Solve Stupid Transaction Timeouts

Monday, June 23rd, 2008

It turns out that there was a subtle, yet dangerous problem in the use of System.Transactions – a transaction could timeout, rollback, and the connection bound to that transaction could still change data in the database. image

Think about that a second.

Scary, isn’t it?

At TechEd Israel I had a discussion with Manu on this very issue, just under a different hat:

What’s the difference between a short-running workflow and a long-running one?

Manu suggested that we look at the actual time that things ran to differentiate between them. I asserted that if any external communication was involved in some part of state-management logic, that logic should automatically be treated as long-running.

Manu’s reasoning was that the complexity involved in writing long-running workflows was not justified for things that ran quickly, even if there was communication involved. Many developers don’t think twice about synchronously calling some web services in the middle of their database transaction logic. In the many Microsoft presentations I’ve been at on WF, not once has it been mentioned that state machines should be used when external communication is involved.

The problem that I have with this guidance is how do you know how quickly a remote call will return?

Do you just run it all locally on your machine, measure, and if it doesn’t take more than a second or so, then you’re OK?

The fact of the matter is that we can never know what the response time of a remote call will be. Maybe the remote machine is down. Maybe the remote process is down. Maybe someone changed the firewall settings and now we’re doing 10KB/s instead of 10MB/s. Maybe the local service is down and we’re communicating with the backup on the other side of the Pacific Ocean.

But the thing is, Manu’s right.

Writing long-running workflows (with WF) is more complex than is justified. My guess is that since WF wasn’t specifically designed for long-running workflows only, that this complexity crept in.nservicebus_logo_small

Sagas in nServiceBus were specifically designed for long-running workflows only.

Maybe that’s what kept them simple.

Since all external communication is done via one-way, non-blocking messaging only, each step of a saga runs as quick as if no communication were done at all. This keeps the time the transaction in charge of handling a message is open as short as possible. That, in turn, leads to the database being able to support more concurrent users.

In short, sagas are both more scalable and more robust.

No need to worry about garbaging-up your database.



Prevent technology blow-ups from killing your project

Wednesday, February 27th, 2008

Why should you put a 10 foot pole between yourself and technology?

Well, because Microsoft (or insert vendor of your choice here – they’re all equally guilty of this) tend to deprecate (as in kill) the technology they evangelised just last year/month/week.

Microsoft Sql Server Notification Services are the latest victim.

I hope you don’t have any application code tied to that technology.

Not that it’s the only one.

Workflow Foundation’s warts have started coming out from behind the shiny veneer. It turns out that the threading model is… problematic and requires all sorts of workarounds. Hope those are stable. It’s not like they could have known that we need a high performance way to run our business logic out of the box. I hope you don’t have to change your application code (sorry, pictures diagrams) when you get blocked threads when trying to cancel irrelevant workflows (customer no longer does business with us – cancel order processing workflows).

I forgot to mention that the solution above is for single-box parallelism – if you want true scale-out, you need to go back to solution that “require talented software developer use of call-external-method and handle-external-event activities along with the CLR thread-pool“. That’s OK – I have yet to meet a team/company who attests that they have below average developers.

I apologize for the somewhat sarcastic tone of this post.

It’s just that I’m sick of Microsoft handing developers razor-sharp knives, pointy end forward, and after the developer loses a couple of fingers mentions “oh yah, watch out for these pointy, sharp bits”.

To the developers out there – maybe we need kevlar suits before handling these hazardous materials.

To Microsoft – you think that this doesn’t alienate your customers?

We’re all in the same boat together.

I’m hoping that ALT.NET can help.



NServiceBus on Virtual TechEd

Thursday, February 21st, 2008

Well, I had almost forgot about that interview.

When I was at TechEd Barcelona last November (07), the morning after I flew in I experienced “the fish bowl” and Virtual TechEd for the first time. Anyway, after a short chat – and quite to my surprise, my interviewer, Paul Foster, decided that we should talk about nServiceBus.

So here it is. The Microsoft/Marketing friendly description of what nServiceBus is and how nicely it plays with things like WCF and WF. Always be a gracious guest. Don’t bite the hand that feeds you. But a nibble here and there – well, that you can get away with :-)

Download:

Zune  iPod  WMV  LOW | MED | HIGH
They have a Silverlight version available here as well – at the bottom of the page.



Sagas and Unit Testing – Business Process Verification Made Easy

Monday, February 4th, 2008

Sagas have always been designed with unit testing in mind. By keeping them disconnected from any communications or persistence technology, it was my belief that it should be fairly easy to use mock objects to test them. I’ve heard back from projects using nServiceBus this way that they were pleased with their ability to test them, and thought all was well.

Not so.

The other day I sat down to implement and test a non-trivial business process, and the testing was far from easy. Now as developers go, I’m not great, or an expert on unit testing or TDD, but I’m above average. It should not have been this hard. And I tried doing it with Rhino.Mocks, TypeMock, and finally Moq. It seemed like I was in a no-mans-land, between trying to do state-based testing, and setting expectations on the messages being sent (as well as correct values in those messages), nothing flowed.

Until I finally stopped trying to figure out how to test, and focused on what needed to be tested. I mean, it’s not like I was trying to build a generic mocking framework like Daniel.

Here’s an example business process, or actually, part of one, and then we’ll see how that can be tested. By the way, there will be a post coming soon which describes how we go about analysing a system, coming up with these message types, and how these sagas come into being, so stay tuned. Either that, or just come to my tutorial at QCon.

On with the process:

1. When we receive a CreateOrderMessage, whose “Completed” flag is true, we’ll send 2 AuthorizationRequestMessages to internal systems (for managers to authorize the order), one OrderStatusUpdatedMessage to the caller with a status “Received”, and a TimeoutMessage to the TimeoutManager requesting to be notified – so that the process doesn’t get stuck if one or both messages don’t get a response.

2. When we receive the first AuthorizationResponseMessage, we notify the initiator of the Order by sending them a OrderStatusUpdatedMessage with a status “Authorized1”.

3. When we get “timed out” from the TimeoutManager, we check if at least one AuthorizationResponseMessage has arrived, and if so, publish an OrderAcceptedMessage, and notify the initator (again via the OrderStatusUpdatedMessage) this time with a status of “Accepted”.

And here’s the test:


    public class OrderSagaTests
    {
        private OrderSaga orderSaga = null;
        private string timeoutAddress;
        private Saga Saga;     

        [SetUp]
        public void Setup()
        {
            timeoutAddress = "timeout";
            Saga = Saga.Test(out orderSaga, timeoutAddress);
        }     

        [Test]
        public void OrderProcessingShouldCompleteAfterOneAuthorizationAndOneTimeout()
        {
            Guid externalOrderId = Guid.NewGuid();
            Guid customerId = Guid.NewGuid();
            string clientAddress = "client";     

            CreateOrderMessage createOrderMsg = new CreateOrderMessage();
            createOrderMsg.OrderId = externalOrderId;
            createOrderMsg.CustomerId = customerId;
            createOrderMsg.Products = new List<Guid>(new Guid[] { Guid.NewGuid() });
            createOrderMsg.Amounts = new List<float>(new float[] { 10.0F });
            createOrderMsg.Completed = true;     

            TimeoutMessage timeoutMessage = null;     

            Saga.WhenReceivesMessageFrom(clientAddress)
                .ExpectSend<AuthorizeOrderRequestMessage>(
                    delegate(AuthorizeOrderRequestMessage m)
                    {
                        return m.SagaId == orderSaga.Id;
                    })
                .ExpectSend<AuthorizeOrderRequestMessage>(
                    delegate(AuthorizeOrderRequestMessage m)
                    {
                        return m.SagaId == orderSaga.Id;
                    })
                .ExpectSendToDestination<OrderStatusUpdatedMessage>(
                    delegate(string destination, OrderStatusUpdatedMessage m)
                    {
                        return m.OrderId == externalOrderId && destination == clientAddress;
                    })
                .ExpectSendToDestination<TimeoutMessage>(
                    delegate(string destination, TimeoutMessage m)
                    {
                        timeoutMessage = m;
                        return m.SagaId == orderSaga.Id && destination == timeoutAddress;
                    })
                .When(delegate { orderSaga.Handle(createOrderMsg); });     

            Assert.IsFalse(orderSaga.Completed);     

            AuthorizeOrderResponseMessage response = new AuthorizeOrderResponseMessage();
            response.ManagerId = Guid.NewGuid();
            response.Authorized = true;
            response.SagaId = orderSaga.Id;     

            Saga.ExpectSendToDestination<OrderStatusUpdatedMessage>(
                    delegate(string destination, OrderStatusUpdatedMessage m)
                    {
                        return (destination == clientAddress &&
                                m.OrderId == externalOrderId &&
                                m.Status == OrderStatus.Authorized1);
                    })
                .When(delegate { orderSaga.Handle(response); });     

            Assert.IsFalse(orderSaga.Completed);     

            Saga.ExpectSendToDestination<OrderStatusUpdatedMessage>(
                    delegate(string destination, OrderStatusUpdatedMessage m)
                    {
                        return (destination == clientAddress &&
                                m.OrderId == externalOrderId &&
                                m.Status == OrderStatus.Accepted);
                    })
                .ExpectPublish<OrderAcceptedMessage>(
                    delegate(OrderAcceptedMessage m)
                    {
                        return (m.CustomerId == customerId);
                    })
                .When(delegate { orderSaga.Timeout(timeoutMessage.State); });     

            Assert.IsTrue(orderSaga.Completed);
        }
    }

You might notice that this style is a bit similar to the fluent testing found in Rhino Mocks. That’s not coincidence. It actually makes use of Rhino Mocks internally. The thing that I discovered was that in order to test these sagas, you don’t need to actually see a mocking framework. All you should have to do is express how messages get sent, and under what criteria those messages are valid.

If you’re wondering what the OrderSaga looks like, you can find the code right here. It’s not a complete business process implementation, but its enough to understand how one would look like:


using System;
using System.Collections.Generic;
using ExternalOrderMessages;
using NServiceBus.Saga;
using NServiceBus;
using InternalOrderMessages;     

namespace ProcessingLogic
{
    [Serializable]
    public class OrderSaga : ISaga<CreateOrderMessage>,
        ISaga<AuthorizeOrderResponseMessage>,
        ISaga<CancelOrderMessage>
    {
        #region config info     

        [NonSerialized]
        private IBus bus;
        public IBus Bus
        {
            set { this.bus = value; }
        }     

        [NonSerialized]
        private Reminder reminder;
        public Reminder Reminder
        {
            set { this.reminder = value; }
        }     

        #endregion     

        private Guid id;
        private bool completed;
        public string clientAddress;
        public Guid externalOrderId;
        public int numberOfPendingAuthorizations = 2;
        public List<CreateOrderMessage> orderItems = new List<CreateOrderMessage>();     

        public void Handle(CreateOrderMessage message)
        {
            this.clientAddress = this.bus.SourceOfMessageBeingHandled;
            this.externalOrderId = message.OrderId;     

            this.orderItems.Add(message);     

            if (message.Completed)
            {
                for (int i = 0; i < this.numberOfPendingAuthorizations; i++)
                {
                    AuthorizeOrderRequestMessage req = new AuthorizeOrderRequestMessage();
                    req.SagaId = this.id;
                    req.OrderData = orderItems;     

                    this.bus.Send(req);
                }
            }     

            this.SendUpdate(OrderStatus.Recieved);     

            this.reminder.ExpireIn(message.ProvideBy - DateTime.Now, this, null);
        }     

        public void Timeout(object state)
        {
            if (this.numberOfPendingAuthorizations <= 1)
                this.Complete();
        }     

        public Guid Id
        {
            get { return id; }
            set { id = value; }
        }     

        public bool Completed
        {
            get { return completed; }
        }     

        public void Handle(AuthorizeOrderResponseMessage message)
        {
            if (message.Authorized)
            {
                this.numberOfPendingAuthorizations--;     

                if (this.numberOfPendingAuthorizations == 1)
                    this.SendUpdate(OrderStatus.Authorized1);
                else
                {
                    this.SendUpdate(OrderStatus.Authorized2);
                    this.Complete();
                }
            }
            else
            {
                this.SendUpdate(OrderStatus.Rejected);
                this.Complete();
            }
        }     

        public void Handle(CancelOrderMessage message)
        {     

        }     

        private void SendUpdate(OrderStatus status)
        {
            OrderStatusUpdatedMessage update = new OrderStatusUpdatedMessage();
            update.OrderId = this.externalOrderId;
            update.Status = status;     

            this.bus.Send(this.clientAddress, update);
        }     

        private void Complete()
        {
            this.completed = true;     

            this.SendUpdate(OrderStatus.Accepted);     

            OrderAcceptedMessage accepted = new OrderAcceptedMessage();
            accepted.Products = new List<Guid>(this.orderItems.Count);
            accepted.Amounts = new List<float>(this.orderItems.Count);     

            this.orderItems.ForEach(delegate(CreateOrderMessage m)
                                        {
                                            accepted.Products.AddRange(m.Products);
                                            accepted.Amounts.AddRange(m.Amounts);
                                            accepted.CustomerId = m.CustomerId;
                                        });     

            this.bus.Publish(accepted);
        }
    }
}

All this code is online in the subversion repository under /Samples/Saga.

Questions, comments, and general thoughts are always appreciated.



[Presentation files] Asynchronous Systems Architecture for the Web

Monday, January 7th, 2008

We had a great turnout yesterday at the Web Developer Community (not user group <grin/>). I passed on the presentation files and code samples to Noam but figured that the rest of my readers might enjoy them as well.

The (pdf) presentation is here: Asynchronous Systems Architecture for the Web

The code sample is here: Asynchronous User Management Code Sample

In the sample, you can see the use of sagas to manage the user registration process; store user email and hashed password, send a confirmation “email”, when the user clicks the “link”, the web server will take the saga id found in the url, and send a message with that id. This will cause the saga to complete and the user to be written to the “database”.

Since I didn’t have an email component on my laptop, and I’m guessing you don’t either, the saga just writes the url to the console. Copy and paste it from there into the browser, and you’re good to go.

A Word on TimeoutExceptions

One other thing that I want to call to your attention. When stepping-through the code in the debugger, you’re liable to spend more time than the Transaction Coordinator likes, which will cause it to rollback and try the message again. This is supposed to happen and occurs by design.

When you’re actually working with a database in a high performance environment, there will be cases where one transaction locks a page of a table and may cause other transactions to either timeout or be chosen as victims and just tossed. The behavior that best handles this scenario is just to retry the transaction.

However, you don’t have to write ugly code that checks for the specific error codes of each specific database for your code to work properly. The infrastructure will automatically do that for you – just let the exception happen. No need to write any try-catch code.

The sample is built on the newly released version of nServiceBus (1.6.1) but already contains all the binaries so you don’t have to set anything up yourself.

What’s coming for nServiceBus

We’re working towards a 2.0 release in the June-July timeframe which, beyond having the necessary documentation, web site, samples and everything any self-respecting open-source project has, is going to have some amazing grid-style features that will make all the message-priority & dynamic-routing stuff look “so last year”. Stay tuned.



No more workflow for nServiceBus – please welcome the Saga

Monday, December 17th, 2007

As a part of my efforts to make clearer what place nServiceBus has in the Microsoft .NET ecosystem, I’ve decided to retire the term “workflow”. Almost every conversation about nServiceBus where the term “workflow” was brought up, the reaction was almost identical:

“What’s wrong with Workflow Foundation? Why aren’t you using it like you use WCF?”

There’s nothing wrong with Workflow Foundation. The thing is that nServiceBus doesn’t really need workflow in the general sense of the term. An older term that’s been used in the DBMS community might make more sense – “long-lived transactions”. You see, nServiceBus requires state management over many messaging interactions, and thus, some kind of long-lived transaction to maintain consistency.

In 1987, a different model was introduced for handling these scenarios – the Saga [GARCIA-MOLINA 87], and was further expanded in 1992 [CHRYSANTHIS 92] to allow the saga to commit if a non-vital subset of the sub-transactions abort. This is what is used in nServiceBus.

When used in distributed manner on top of one-way messaging, this results in a solution where each service runs its own “mini-workflow”, and coordinates its actions with other services via messages. This integration style is different from the traditional broker, man-in-the-middle approach found in products like Biztalk; and is known as “choreography”, and is in the process of standardization in the WS-* specs, known as WS-Choreography.

So, the bottom line is that the source, examples, and documentation of nServiceBus is being moved in this direction. The source and examples on the sourceforge site have already been brought forward. This is a breaking change.

I hope that this will make it clearer that nServiceBus is a higher-level set of abstractions than WCF/WF – limiting the generality found in these frameworks to enable one cohesive way of working that will result in a solution that is both scalable and robust. On the other hand, nServiceBus is not a fully integrated product like Biztalk and intends to tackle different kinds of problems.

Bigger than a WCF/WF, smaller than a breadbox Biztalk.



In-Order Messaging a Myth?

Sunday, December 9th, 2007

I got this question the other day from one of my long-time readers Bill about nServiceBus and I thought I’d share:

I have a question around processing of messages in proper order.  When leveraging multiple threads to process messages in a message queue, it is possible for the second message in the queue to get processed before the first – especially if the first message is considerably larger than the second.  I have taken a lot of care to make sure that messages are sent in the correct order, only to find that the receiving system can process them out of order anyway.

Consider a Policy Created notification, which must come before a Policy Approved notification.  If both messages are sitting in the queue when the receiving service starts up, the approval message can be processed before the creation message. How can I make sure that message ordering is respected by the receiving system?  I am using WCF/MSMQ as the underlying transport by the way.  The only way I have found so far is to limit the receiving service to a single thread, which is by no means desirable.

Well, the solution is really quite simple (at first).

If you’ve received a message that you think has arrived out of order, just call:

this.bus.HandleCurrentMessageLater();

and that will put the message back at the end of the queue.

Once you start considering the fact that you don’t know when the first message is supposed to arrive, you might turn to using a workflow to handle the logic. The workflow would store the policy id, and then allow for N round-trips, before it decided that something bad had happened (like the Policy Created message getting lost), and then it could forward that to an operator, or possibly contact the first system and ask for a replay of the policy created message – or whatever automated fault resolution protocol you like.

In other words, message ordering is probably more trouble than its worth.



Asynchronous, High-Performance Login for Web Farms

Saturday, November 10th, 2007

Often during my consulting engagements I run into people who say, "some things just can’t be made asynchronous" even after they agree about the inherent scalability that asynchronous communications pattern bring. One often-cited example is user authentication – taking a username and password combo and authenticating it against some back-end store. For the purpose of this post, I’m going to assume a database. Also, I’m not going to be showing more advanced features like ETags to further improve the solution.

The Setup

Just so that the example is in itself secure, we’ll assume that the password is one-way hashed before being stored. Also, given a reasonable network infrastructure our web servers will be isolated in the DMZ and will have to access some application server which, in turn, will communicate with the DB. There’s also a good chance for something like round-robin load-balancing between web servers, especially for things like user login.

Before diving into the meat of it, I wanted to preface with a few words. One of the commonalities I’ve found when people dismiss asynchrony is that they don’t consider a real deployment environment, or scaling up a solution to multiple servers, farms, or datacenters.

The Synchronous Solution

In the synchronous solution, each one of our web servers will be contacting the app server for each user login request. In other words, the load on the app server and, consequently, on the database server will be proportional to the number of logins. One property of this load is its data locality, or rather, the lack of it. Given that user U logged in, the DB won’t necessarily gain any performance benefits by loading all username/password data into memory for the same page as user U. Another property is that this data is very non-volatile – it doesn’t change that often.

I won’t go to far into the synchronous solution since its been analysed numerous times before. The bottom line is that the database is the bottleneck. You could use sharding solutions. Many of the large sites have numerous read-only databases for this kind of data, with one master for updates – replicating out to the read-only replicas. That’s great if you’re using a nice cheap database like mySql (of LAMP), not so nice if you’re running Oracle or MS Sql Server.

Regardless of what you’re doing in your data tier, you’re there. Wouldn’t it be nice to close the loop in the web servers? Even if you are using Apache, that’s going to be less iron, electricity, and cooling all around. That’s what the asynchronous solution is all about – capitalizing on the low cost of memory to save on other things.

The Asynchronous Solution

In the asynchronous solution, we cache username/hashed-password pairs in memory on our web servers, and authenticate against that. Let’s analyse how much memory that takes:

Usernames are usually 12 characters or less, but let’s take an average of 32 to be sure. Using Unicode we get to 64 bytes for the username. Hashed passwords can run between 256 and 512 bits depending on the algorithm, divide by 8 and you have 64 bytes. That’s about 128 bytes altogether. So we can safely cache 8 million of these with 1GB of memory per web server. If you’ve got a million users, first of all, good for you :) Second, that’s just 128 MB of memory – relatively nothing even for a cheap 2GB web server.

Also, consider the fact that when registering a new user we can check if such a username is already taken at the web server level. That doesn’t mean it won’t be checked again in the DB to account for concurrency issues, but that the load on the DB is further reduced. Other things to notice include no read-only replicas and no replication. Simple. Our web servers are the "replicas".

The Authentication Service

What makes it all work is the "Authentication Service" on the app server. This was always there in the synchronous solution. It is what used to field all the login requests from the web servers, and, of course, allowed them to register new users and all the regular stuff. The difference is that now it publishes a message when a new user is registered (or rather, is validated – all a part of the internal long-running workflow). It also allows subscribers to receive the list of all username/hashed-password pairs. It’s also quite likely that it would keep the same data in memory too.

The same message can be used to publish both single updates, and returning the full list when using NServiceBus. Let’s define the message:

[Serializable]
public class UsernameInUseMessage : IMessage
{
    private string username;
    public string Username
    {
        get { return username; }
        set { username = value; }
    }

    private byte[] hashedPassword;
    public byte[] HashedPassword
    {
        get { return hashedPassword; }
        set { hashedPassword = value; }
    }
}

And the message that the web server sends when it wants the full list:

[Serializable]
public class GetAllUsernamesMessage : IMessage
{

}

And the code that the web server runs on startup looks like this (assuming constructor injection):

 

public class UserAuthenticationServiceAgent

    public UserAuthenticationServiceAgent(IBus bus) 
    { 
        this.bus = bus;
        bus.Subscribe(typeof(UsernameInUseMessage)); 
        bus.Send(new GetAllUsernamesMessages());
    }

}

And the code that runs in the Authentication Service when the GetAllUsernamesMessage is received:

 

public class GetAllUsernamesMessageHandler : BaseMessageHandler<GetAllUsernamesMessage>
{
    public override void Handle(GetAllUsernamesMessage message)
    {
        this.Bus.Reply(Cache.GetAll<UsernameInUseMessage>());
    }
}

 

And the class on the web server that handles a UsernameInUseMessage when it arrives:

 

public class UsernameInUseMessageHandler : BaseMessageHandler<UsernameInUseMessage>
{
    public override void Handle(UsernameInUseMessage message)
    { 
        WebCache.SaveOrUpdate(message.Username, message.HashedPassword); 
    }
}

When the app server sends the full list, multiple objects of the type UsernameInUseMessage are sent in one physical message to that web server. However, the bus object that runs on the web server dispatches each of these logical messages one at a time to the message handler above.

So, when it comes time to actually authenticate a user, this the web page (or controller, if you’re doing MVC) would call:

public class UserAuthenticationServiceAgent
{
    public bool Authenticate(string username, string password)
    {
        byte[] existingHashedPassword = WebCache[username];
        if (existingHashedPassword != null)
            return existingHashedPassword == this.Hash(password);

        return false;
    }
}

 

When registering a new user, the web server would of course first check its cache, and then send a RegisterUserMessage that contained the username and the hashed password.

[Serializable]
[StartsWorkflow]
public class RegisterUserMessage : IMessage
{
    private string username;
    public string Username
    {
        get { return username; }
        set { username = value; }
    }

    private string email;
    public string Email
    {
        get { return email; }
        set { email = value; }
    }

    private byte[] hashedPassword;
    public byte[] HashedPassword
    {
        get { return hashedPassword; }
        set { hashedPassword = value; }
    }
}

 

When the RegisterUserMessage arrives at the app server, a new long-running workflow is kicked off to handle the process:

public class RegisterUserWorkflow :
    BaseWorkflow<RegisterUserMessage>, IMessageHandler<UserValidatedMessage>
{
    public void Handle(RegisterUserMessage message)
    {
        //send validation request to message.Email containing this.Id (a guid)
        // as a part of the URL
    }

    /// <summary>
    /// When a user clicks the validation link in the email, the web server
    /// sends this message (containing the workflow Id)
    /// </summary>
    /// <param name="message"></param>
    public void Handle(UserValidatedMessage message)
    {
        // write user to the DB

        this.Bus.Publish(new UsernameInUseMessage(
            message.Username, message.HashedPassword));
    }
}

That UsernameInUseMessage would eventually arrive at all the web servers subscribed.

Performance/Security Trade-Offs

When looking deeper into this workflow we realize that it could be implemented as two separate message handlers, and have the email address take the place of the workflow Id. The problem with this alternate, better performing solution has to do with security. By removing the dependence on the workflow Id, we’ve in essence stated that we’re willing to receive a UserValidatedMessage without having previously received the RegisterUserMessage.

Since the processing of the UserValidatedMessage is relatively expensive – writing to the DB and publishing messages to all web servers, a malicious user could perform a denial of service (DOS) attack without that many messages, thus flying under the radar of many detection systems. Spoofing a guid that would result in a valid workflow instance is much more difficult. Also, since workflow instances would probably be stored in some in-memory, replicated data grid the relative cost of a lookup would be quite small – small enough to avoid a DOS until a detection system picked it up.

Improved Bandwidth & Latency

The bottom line is that you’re getting much more out of your web tier this way, rather than hammering your data tier and having to scale it out much sooner. Also, notice that there is much less network traffic this way. Not such a big deal for usernames and passwords, but other scenarios built in the same way may need more data. Of course, the time it takes us to log a user in is much shorter as well since we don’t have to cross back and forth from the web server (in the DMZ) to the app server, to the db server.

The important thing to remember in this solution is doing pub/sub. NServiceBus merely provides a simple API for designing the system around pub/sub. And publishing is where you get the serious scalability. As you get more users, you’ll obviously need to get more web servers. The thing is that you probably won’t need more database servers just to handle logins. In this case, you also get lower latency per request since all work needed to be done can be done locally on the server that received the request.

ETags make it even better

For the more advanced crowd, I’ll wrap it up with the ETags. Since web servers do go down, and the cache will be cleared, what we can do is to write that cache to disk (probably in a background thread), and "tag" it with something that the server gave us along with the last UsernameInUseMessage we received. That way, when the web server comes back up, it can send that ETag along with its GetAllUsernamesMessage so that the app server will only send the changes that occurred since. This drives down network usage even more at the insignificant cost of some disk space on the web servers.

And in closing…

Even if you don’t have anything more than a single physical server today, and it acts as your web server and database server, this solution won’t slow things down. If anything, it’ll speed it up. Regardless, you’re much better prepared to scale out than before – no need to rip and replace your entire architecture just as you get 8 million Facebook users banging down your front door.

So, go check out NServiceBus and get the most out of your iron.



[Podcast] Durable Services with WCF, WF, and NServiceBus

Tuesday, October 23rd, 2007

In this podcast we’ll look at the issues around Durable Services, what makes them stateful or stateless, as well as how WCF and WF can be used to implement them. Finally, we’ll compare solutions based on .NET 3.5 and on NServiceBus–covering aspects such as transactions and persistent time-outs.

Suresh asks:

Hi Udi,

I’ve been reading about the coming “durable services” that will be available with the next version of WCF. I also have been listening to your podcasts and reading your blog posts about NServiceBus where you talk about long-running workflows. It sounds like both of these technologies are trying to solve the same problem.

Do durable services do away with long-running workflow? If so, does that mean we don’t need Workflow Foundation either? If not, what is the connection between them.

If you could shed some light on the matter that would be great.

Suresh

Download

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Additional References

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