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Don’t Create Aggregate Roots

Monday, June 29th, 2009

roots

My previous post on Domain Events left some questions about how aggregate roots should be created unanswered. It would actually be more accurate to say how aggregate roots should *not* be created. It turns out that this is one of the less intuitive parts of domain-driven design and has been the source of many arguments on the matter. Let’s start with the wrong way:

   1:  using (ISession s = sf.OpenSession())
   2:  using (ITransaction tx = s.BeginTransaction())
   3:  {
   4:      Customer c = new Customer();
   5:      c.Name = "udi dahan";
   6:   
   7:      s.Save(c);
   8:      tx.Commit();
   9:  }

I understand that the code above is representative of how much code is written when using an object-relational mapper. Many would consider this code to follow DDD principles – that Customer is an aggregate root. Unfortunately – that is not the case. The code above is missing the real aggregate root.

There’s also the inevitable question of validation – if the customer object isn’t willing to accept a name with a space in it, should we throw an exception? That would prevent an invalid entity from being saved, which is good. On the other hand, exceptions should be reserved for truly exceptional occurrences. But if we don’t use exceptions, using Domain Events instead, how do we prevent the invalid entity from being saved?

All of these issues are handled auto-magically once we have a true aggregate root.

Always Get An Entity

Let’s start with the technical guidance – always get an entity. At least one. Also, don’t add any objects to the session or unit of work explicitly – rather, have some other already persistent domain entity create the new entity and add it to a collection property.

Looking at the code above, we see that we’re not following the technical guidance.

But the question is, which entity could we possibly get from the database in this case? All we’re doing is adding a customer.

And that’s exactly where the technical guidance leads us to the business analysis that was missing in this scenario…

Business Analysis

Customers don’t just appear out of thin air.

Blindingly obvious – isn’t it.

So why would we technically model our system as if they did? My guess is that we never really thought about it – it wasn’t our job. So here’s the breaking news – if we want to successfully apply DDD we do need to think about it, it is our job.

Going back to the critical business question:

Where do customers come from?

In the real world, they stroll into the store. In our overused e-commerce example, they navigate to our website. New customers that haven’t used our site before don’t have any cookies or anything we can identify them with. They navigate around, browsing, maybe buying something in the end, maybe not.

Yet, the browsing process is interesting in its own right:

  • Which products did they look at?
  • Did they use the search feature?
  • How long did they spend on each page?
  • Did they scroll down to see the reviews?

If and when they do finally buy something, all that history is important and we’d like to maintain a connection to it.

Actually, even before they buy something, what they put in their cart is the interesting piece. The transition from cart to checkout is another interesting piece. Do they actually complete the checkout process, or do they abandon it midway through?

Add to that when we ask/force them to create a user/login in our system.

Are they actually a customer if they haven’t bought anything?

We’re beginning to get an inkling that almost every activity that results in the creation of an entity or storing of additional information can be traced to a transition from a previous business state.

In any transition, the previous state is the aggregate root.

In the beginning…

Let’s start at the very beginning then – someone came to our site. Either they navigated here from some other web page, they clicked on an email link someone sent them, or they typed in our URL. This can be designed as follows:

   1:  using (ISession s = sf.OpenSession())
   2:  using (ITransaction tx = s.BeginTransaction())
   3:  {
   4:     var referrer = s.Get<Referrer>(msg.URL);
   5:     referrer.BroughtVisitorWithIp(msg.IpAddress);
   6:   
   7:     tx.Commit();
   8:  }
   9:   

And our referrer code could look something like this:

   1:  public void BroughtVisitorWithIp(string ipAddress)
   2:  {
   3:     var visitor = new Visitor(ipAddress);
   4:     this.NewVisitors.Add(visitor);
   5:  }
   6:   

This follows the technical guidance we saw at the beginning.

It also allows us to track which referrer is bringing us which visitors, through tracking those visitors as they become shoppers (by putting stuff in their cart), finally seeing which become customers.

We can solve the situation of not having a referrer by implementing the null object pattern which is well supported by all the standard object-relational mappers these days.

How it works internally

When we call a method on a persistent entity retrieved by the object-relational mapper, and the entity modifies its state like when it adds a new entity to one of its collection properties, when the transaction commits, here’s what happens:

The mapper sees that the persistent entity is dirty, specifically, that its collection property was modified, and notices that there is an object in there that isn’t persistent. At that point, the mapper knows to persist the new entity without us ever having to explicitly tell it to do so. This is sometimes known as “persistence by reachability”.

Where validation happens

Let’s consider the relatively trivial rule that says that a user name can’t contain a space.

Also, keep in mind that a registered user is the result of a transition from a visitor.

Here’s *one* way of doing that:

   1:  public class Visitor
   2:  {
   3:     public void Register(string username, string password)
   4:     {
   5:        if (username.Contains(" "))
   6:        {
   7:           DomainEvents.Raise<UsernameCantContainSpace>();
   8:           return;
   9:        }
  10:   
  11:        var user = new User(username, password);
  12:        this.RegisteredUser = u;
  13:     }
  14:  }
  15:   

This actually isn’t representative of most of the rules that will be found in the domain model, but it illustrates a way of preventing an entity from being created without our service layer needing to know anything. All the service layer does is get the visitor object and call the Register method.

Validation of string lengths, data ranges, etc is not domain logic and is best handled elsewhere (and a topic for a different post). The same goes for uniqueness.

Summary

The most important thing to keep in mind is that if your service layer is newing up some entity and saving it – that entity isn’t an aggregate root *in that use case*. As we saw above, in the original creation of the Visitor entity by the Referrer, the visitor class wasn’t the aggregate root. Yet, in the user registration use case, the Visitor entity was the aggregate root.

Aggregate roots aren’t a structural property of the domain model.

And in any case, don’t go saving entities in your service layer – let the domain model manage its own state. The domain model doesn’t need any references to repositories, services, units of work, or anything else to manage its state.

If you do all this, you’ll also be able to harness the technique of fetching strategies to get the best performance out of your domain model by representing your use cases as interfaces on the domain model like IRegisterUsers (implemented by Visitor) and IBringVisitors (implemented by Referrer).

And spending some time on business analysis doesn’t hurt either – unless customers really do fall out of the sky in your world :-)



The Fallacy Of ReUse

Sunday, June 7th, 2009

This industry is pre-occupied with reuse.

There’s this belief that if we just reused more code, everything would be better.

Some even go so far as saying that the whole point of object-orientation was reuse – it wasn’t, encapsulation was the big thing. After that component-orientation was the thing that was supposed to make reuse happen. Apparently that didn’t pan out so well either because here we are now pinning our reuseful hopes on service-orientation.

Entire books of patterns have been written on how to achieve reuse with the orientation of the day.
Services have been classified every which way in trying to achieve this, from entity services and activity services, through process services and orchestration services. Composing services has been touted as the key to reusing, and creating reusable services.

I might as well let you in on the dirty-little secret:

Reuse is a fallacy

Before running too far ahead, let’s go back to what the actual goal of reuse was: getting done faster.

That’s it.

It’s a fine goal to have.

And here’s how reuse fits in to the picture:

If we were to write all the code of a system, we’d write a certain amount of code.
If we could reuse some code from somewhere else that was written before, we could write less code.
The more code we can reuse, the less code we write.
The less code we write, the sooner we’ll be done!

However, the above logical progression is based on another couple of fallacies:

Fallacy: All code takes the same amount of time to write

Fallacy: Writing code is the primary activity in getting a system done

Anyone who’s actually written some code that’s gone into production knows this.

There’s the time it takes us to understand what the system should do.
Multiply that by the time it takes the users to understand what the system should do :-)
Then there’s the integrating that code with all the other code, databases, configuration, web services, etc.
Debugging. Deploying. Debugging. Rebugging. Meetings. Etc.

Writing code is actually the least of our worries.
We actually spend less time writing code than…

Rebugging code

Also known as bug regressions.

This is where we fix one piece of code, and in the process break another piece of code.
It’s not like we do it on purpose. It’s all those dependencies between the various bits of code.
The more dependencies there are, the more likely something’s gonna break.
Especially when we have all sorts of hidden dependencies,
like when other code uses stuff we put in the database without asking us what it means,
or, heaven forbid, changing it without telling us.

These debugging/rebugging cycles can make stabilizing a system take a long time.

So, how does reuse help/hinder with that?

Here’s how:

Dependencies multiply by reuse

It’s to be expected. If you wrote the code all in one place, there are no dependencies. By reusing code, you’ve created a dependency. The more you reuse, the more dependencies you have. The more dependencies, the more rebugging.

Of course, we need to keep in mind the difference between…

Reuse & Use

Your code uses the runtime API (JDK, .NET BCL, etc).
Likewise other frameworks like (N)Hibernate, Spring, WCF, etc.

Reuse happens when you extend and override existing behaviors within other code.
This is most often done by inheritance in OO languages.

Interestingly enough, by the above generally accepted definition, most web services “reuse” is actually really use.

Let’s take a look at the characteristics of the code we’re using and reusing to see where we get the greatest value:

The value of (re)use

If we were to (re)use a piece of code in only one part of our system, it would be safe to say that we would get less value than if we could (re)use it in more places. For example, we could say that for many web applications, the web framework we use provides more value than a given encryption algorithm that we may use in only a few places.

So, what characterizes the code we use in many places?

Well, it’s very generic.

Actually, the more generic a piece of code, the less likely it is that we’ll be changing something in it when fixing a bug in the system.

That’s important.

However, when looking at the kind of code we reuse, and the reasons around it, we tend to see very non-generic code – something that deals with the domain-specific behaviors of the system. Thus, the likelihood of a bug fix needing to touch that code is higher than in the generic/use-not-reuse case, often much higher.

How it all fits together

Goal: Getting done faster
Via: Spending less time debugging/rebugging/stabilizing
Via: Having less dependencies reasonably requiring a bug fix to touch the dependent side
Via: Not reusing non-generic code

This doesn’t mean you shouldn’t use generic code / frameworks where applicable – absolutely, you should.
Just watch the number of kind of dependencies you introduce.

Back to services

So, if we follow the above advice with services, we wouldn’t want domain specific services reusing each other.
If we could get away with it, we probably wouldn’t even want them using each other either.

As use and reuse go down, we can see that service autonomy goes up. And vice-versa.
Luckily, we have service interaction mechanisms from Event-Driven Architecture that enable use without breaking autonomy.
Autonomy is actually very similar to the principle of encapsulation that drove object-orientation in the first place.
Interesting, isn’t it?

In summary

We all want to get done faster.

Way back when, someone told us reuse was the way to do that.

They were wrong.

Reuse may make sense in the most tightly coupled pieces of code you have, but not very much anywhere else.

When designing services in your SOA, stay away from reuse, and minimize use (with EDA patterns).

The next time someone pulls the “reuse excuse”, you’ll be ready.


Further Reading



ALT.NET DDD Podcast

Monday, January 26th, 2009

I finally got around to listening to the alt.net podcast on domain driven design and heard Rob Conery telling about his experiences with DDD. I’ve met a fair amount of developers that went through a similar process and thought that I could help fix some of the common misconceptions that pop up when developers start down the DDD path.

fish_boy_cat_different_perspectives

Factory methods on repositories

In the podcast, Rob describes an ecommerce application with orders, customers, products – all the stuff you’ve come to expect. In his pre-DDD design, the order class had multiple constructors representing different rules. Feeling the pain in testing and maintainability, Rob looked to use DDD principles. What he did to get rid of these constructors was to make use of the repository by creating methods for the various cases, like OrderRepository.CreateOrderForGovernmentCustomer(/*data*/); .

While this is better than the multiple constructors, it still has a way to go. Analyzing what’s going on here we understand that the way the order is created is dependent upon who the user is. The rules dictating terms of payment are probably different for government customers. Not only that but we know that the order created needs to be connected to that user.

Aggregate Roots & Polymorphism

For all these reasons, it looks like user, or customer, is our aggregate root. Thus, rather than our service layer calling the above method on the repository, we first get the user object by id, then create the order like so:

IUser u = session.Get<IUser>(IdOfUserLoggedIn);
u.CreateOrder(/* data */);

This way, our service layer doesn’t need to perform all sorts of business logic (if the user is a gov’t user, do this, a corporate customer, do that, etc). All of that gets encapsulated by the domain. By leveraging some polymorphism, the session will return an instance of the correct class when we ask it for a user by id. Thus, logic relating to how gov’t users create orders is encapsulated in the GovernmentUser class.

I’ve found that this pattern of having polymorphic aggregate roots is very useful and broadly applicable.

Bounded Contexts

Further into the podcast, Rob talks about how separating his system into 2 bounded contexts simplified the code greatly. The understanding that accepting an order and fulfilling an order require different logic, different data, and thus, different domain model objects is DDD at its finest.

However, when talking about the total cost of the order, it wasn’t clear what was responsible for that. From a pure programming perspective, we might think that Total was simply a property on Order or, at most, a GetTotal() method. Yet by looking at what is involved in calculating the total of an order, a different picture emerges:

The total cost of an order obviously includes all relevant taxes. We need to take into account state and federal taxes, tax-free items at each level, etc. There’s a fair amount of logic here. Once we start to take into account promotions like “buy one, get one free”, things get even more involved. There are also cases where refunds are applied within the same order that impact the total and tax (no tax on refunds). Finally, when we include shipping charges, tax on shipping, and other rules between all of the above, it’s clear that if we put all of this in a single method, we’ve got ourselves a big bloated sack of … well, you get the picture.

Separating all of this logic into different bounded contexts makes sense.

That is, until you think about how you’re going to take these and stitch out of them a single result shown to the user. This is the advanced side of DDD and ties into SOA, so I’ll leave it for a different post.

In Closing

Working with DDD provides a great deal of value by tying our code much more closely to business concepts and encapsulating business rules in the domain model.

Starting down the DDD path is intuitive and the code that results (like u.CreateOrder) is very understandable. Yet, as more DDD principles like Bounded Contexts are put to use, developers often find themselves in unfamiliar, less-intuitive waters. This is to be expected.

Some developers (and vendors) look at DDD as nothing more than the domain model and repository patterns. The truth is that they’re just the beginning.

I hope that this post has given those of you just starting down the DDD path some feeling for how deep the rabbit hole goes, and I assure you that there are patterns in place to answer all your questions. While those beginning DDD often say that it gives names to things they’ve always been doing, or always wanted to do, I can assure you that the further down you go, that is less and less the case.

Be ready to have some basic architectural assumptions shaken :-)



QCon London 2008 Recap

Thursday, March 20th, 2008

Well QCon was a blast.

NServiceBus Tutorial

I gave a full day tutorial on nServiceBus and we had a full house! The tutorial was about 90% how to think about distributed systems, and 10% mapping those concepts onto nServiceBus. I made an effort to cram about 3 days of a 5 day training course I give clients into one day, but I think I was only about 85% successful. People didn’t have the time needed to let things really sink in and ask questions, but the lively forums and skype conversations available will probably do the trick.

Jim Webber after looking at the unit testing features of nServiceBus had this to say:

“Oh my God – you’ve created testable middleware! It’ll never catch on. The vendors won’t have it.”

To which I replied that several vendors were already coming on board with their own implementations of transports and saga persistence. I have absolutely no intention, desire, or (quite frankly) the ability to write an enterprise-class middleware runtime. All I hope to do with nServiceBus is to make it so that developers use what’s out there in one, middleware-product-agnostic way that will make their code more robust and flexible.

MEST & Mark – REST & Stefan

It was also great finally meeting the head MESTian, Mark Little, who also happens to work for Redhat as SOA Technical Development Manager and Director of Standards in the JBoss division. It was interesting to see the difference between how I went about messaging in nServiceBus (full peer-to-peer including pub/sub) whereas most of the Java world has the messaging infrastructure handled by something database-like in a deployment/networking kind of perspective. If that’s the way things are done, then I can definitely appreciate the advantages of Space-Based Architectures.

And I even got to steal Stefan Tilkov’s RESTful ear for an hour or so before I had to jet back home. It looks like we MESTians and RESTians can be one big happy family. I’m guessing that our despise of WS connects us all at a deeper level :)

Core Design Principles

I also gave a talk about core design principles, “Intentions & Interfaces – making patterns concrete”, and it went over very well especially considering that that was the first time that I gave that talk. You can find the slides here. From the feedback I heard after the talk, I think many people were surprised how many different parts of a system can be designed this way, and how flexible it is without making the code any more complex. The message was this:

Make Roles Explicit

Despite its simplicity, that leads to IEntity, IValidator<T> where T : IEntity, (which I wrote about a year ago – generic validation) and with a bit of Service Locator capabilities, you can add a line of code to your infrastructure that will validate all entities before they’re sent from the client to the server.

It leads to IFetchingStrategy<T> for improved database loading performance (also a year old – better DDD implementation and the NHibernate implementation).

It’s also how nServiceBus does message handling – IMessage, IMessageHandler<T> where T: IMessage, ISaga<T> where T : IMessage.

San Francisco?

Just a quick shout to my readers in the San Francisco area, if you’d be interested in hearing these talks/tutorials, give the organizers of QCon a shout and they’ll bring me out. That’s actually what got me to London – one of the attendees of a talk I gave at Oredev in Sweden last November missed my tutorial there so he put in a request and that did it. (Thanks Jan, I appreciate it!)

If you’re in a different part of the world and you’d like to have me give one of these talks, or other ones (I have a fair amount of material on Domain Models/DDD and Occasionally Connected Smart Clients), I’d be happy to make the trip and see you there as well.



How to create fully encapsulated Domain Models

Friday, February 29th, 2008

image Update: The new and improved solution is now available: Domain Events, Take 2.

Most people getting started with DDD and the Domain Model pattern get stuck on this. For a while I tried answering this on the discussion groups, but here we have a nice example that I can point to next time.

The underlying problem I’ve noticed over the past few years is that developers are still thinking in terms of querying when they need more data. When moving to the Domain Model pattern, you have to “simply” represent the domain concepts in code – in other words, see things you aren’t used to seeing. I’ll highlight that part in the question below so that you can see where I’m going to go with this in my answer:

I have an instance where I believe I need access to a service or repository from my entity to evaluate a business rule but I’m using NHibernate for persistence so I don’t have a real good way to inject services into my entity. Can I get some viewpoints on just passing the services to my entity vs. using a facade?

Let me explain my problem to provide more context to the problem.

The core domain revolves around renting video games. I am working on a new feature to allow customers to trade in old video games. Customers can trade in multiple games at a time so we have a TradeInCart entity that works similar to most shopping carts that everybody is familiar with. However there are several rules that limit the items that can be placed into the TradeInCart. The core rules are:

1. Only 3 games of the same title can be added to the cart.
2. The total number of items in the cart cannot exceed 10.
3. No games can be added to the cart that the customer had previously reported lost with regards to their rental membership.
    a. If an attempt is made to add a previously reported lost game, then we need to log a BadQueueStatusAddAttempt to the persistence store.

So the first 2 rules are easily handled internally by the cart through an Add operation. Sample cart interface is below.

   1:  class TradeInCart{
   2:      Account Account{get;}
   3:      LineItem Add(Game game);
   4:      ValidationResult CanAdd(Game game);
   5:      IList<LineItems> LineItems{get;}
   6:  }

However the #3 rule is much more complicated and can’t be handled internally by the cart, so I have to depend on external services. Splitting up the validation logic for a cart add operation doesn’t seem very appealing to me at all. So I have the option of passing in a repository to get the previously reported lost games and a service to log bad attempts. This makes my cart interface ugly real quick.

   1:  class TradeInCart{
   2:      Account Account{get;}
   3:      LineItem Add(
   4:          Game game, 
   5:          IRepository<QueueHistory> repository, 
   6:          LoggingService service);
   7:   
   8:      ValidationResult CanAdd(
   9:          Game game, 
  10:          IRepository<QueueHistory> repository, 
  11:          LoggingService service);
  12:   
  13:      IList<LineItems> LineItems{get;}
  14:  }

The alternative option is to have a TradeInCartFacade that handles the validations and adding the items to the cart. The façade can have the repository and services injected though DI which is nice, but the big negative is that the cart ends up totally anemic.

Any thought on this would be greatly appreciated.

Thanks,
Jesse

As I highlighted above, the thing that will help you with your business rules is to introduce the Customer object (that you probably already have) with the property GamesReportedLost (an IList<Game>). Your TradeInCart would have a reference to the Customer object and could then check the rule in the Add method.

Before I go into the code, it looks like your Account object might be used the same way, but your description of the domain doesn’t mention accounts, so I’m going to assume that that’s unrelated for now:

   1:  public class Customer{
   2:   
   3:      /* other properties and methods */
   4:   
   5:      private IList<Game> gamesReportedLost;
   6:      public virtual IList<Game> GamesReportedLost 
   7:      { 
   8:          get
   9:          {
  10:              return gamesReportedLost;
  11:          }
  12:          set
  13:          {
  14:              gamesReportedLost = value;
  15:          }
  16:      }
  17:  }

Keep in mind that the GamesReportedLost is a persistent property of Customer. Every time a customer reports a game lost, this list needs to be kept up to date. Here’s the TradeInCart now:

   1:  public class TradeInCart
   2:  {
   3:      /* other properties and methods */
   4:   
   5:      private Customer customer;
   6:      public virtual Customer Customer
   7:      { 
   8:          get { return customer; }
   9:          set { customer = value; }
  10:      }
  11:   
  12:      private IList<LineItem> lineItems;
  13:      public virtual IList<LineItem> LineItems
  14:      {
  15:          get { return lineItems; }
  16:          set { lineItems = value; }
  17:      }
  18:   
  19:      public void Add(Game game)
  20:      {
  21:          if (lineItems.Count >= CONSTANTS.MaxItemsPerCart)
  22:          {
  23:              FailureEvents.RaiseCartIsFullEvent();
  24:              return;
  25:          }
  26:   
  27:          if (NumberOfGameAlreadyInCart(game) >=
  28:              CONSTANTS.MaxNumberOfSameGamePerCart)
  29:          {
  30:              FailureEvents
  31:                .RaiseMaxNumberOfSameGamePerCartReachedEvent();
  32:              return;
  33:          }
  34:   
  35:          if (customer.GamesReportedLost.Contains(game))
  36:              FailureEvents.RaiseGameReportedLostEvent();
  37:          else
  38:              this.lineItems.Add(new LineItem(game));
  39:      }
  40:   
  41:      private int NumberOfGameAlreadyInCart(Game game)
  42:      {
  43:          int result = 0;
  44:   
  45:          foreach(LineItem li in this.lineItems)
  46:              if (li.Game == game)
  47:                  result++;
  48:   
  49:          return result;
  50:      }
  51:  }
  52:   
  53:  public static class FailureEvents
  54:  {
  55:      public static event EventHandler GameReportedLost;
  56:      public static void RaiseGameReportedLostEvent()
  57:      {
  58:           if (GameReportedLost != null)
  59:               GameReportedLost(null, null);
  60:      }
  61:   
  62:      public static event EventHandler CartIsFull;
  63:      public static void RaiseCartIsFullEvent()
  64:      {
  65:           if (CartIsFull != null)
  66:               CartIsFull(null, null);
  67:      }
  68:   
  69:      public static event EventHandler MaxNumberOfSameGamePerCartReached;
  70:      public static void RaiseMaxNumberOfSameGamePerCartReachedEvent()
  71:      {
  72:           if (MaxNumberOfSameGamePerCartReached != null)
  73:               MaxNumberOfSameGamePerCartReached(null, null);
  74:      }
  75:  }

image Your service layer class that calls the Add method of TradeInCart would first subscribe to the relevant events in FailureEvents. If one of those events is raised, it would do the necessary logging, external system calls, etc.

As you can see, the API of TradeInCart doesn’t need to make use of any external repositories, nor do you need to inject any other external dependencies in.

One thing I didn’t do in the above code to keep it “short” is to define the relevant custom EventArgs for bubbling up the information as to which game was reported lost or already have 3 of those in the cart. That is something that definitely should be done so that the service layer can pass this information back to the client.

Here’s a look at Service Layer code:

   1:  public class AddGameToCartMessageHandler :
   2:      BaseMessageHandler<AddGameToCartMessage>
   3:  {
   4:      public override void Handle(AddGameToCartMessage m)
   5:      {
   6:          using (ISession session = SessionFactory.OpenSession())
   7:          using (ITransaction tx = session.BeginTransaction())
   8:          {
   9:              TradeInCart cart = session.Get<TradeInCart>(m.CartId);
  10:              Game g = session.Get<Game>(m.GameId);
  11:   
  12:              Domain.FailureEvents.GameReportedLost +=
  13:                gameReportedLost;
  14:              Domain.FailureEvents.CartIsFull +=
  15:                cartIsFull;
  16:              Domain.FailureEvents.MaxNumberOfSameGamePerCartReached +=
  17:                maxNumberOfSameGamePerCartReached;
  18:   
  19:              cart.Add(g);
  20:   
  21:              Domain.FailureEvents.GameReportedLost -=
  22:                gameReportedLost;
  23:              Domain.FailureEvents.CartIsFull -=
  24:                cartIsFull;
  25:              Domain.FailureEvents.MaxNumberOfSameGamePerCartReached -=
  26:                maxNumberOfSameGamePerCartReached;
  27:   
  28:              tx.Commit();
  29:          }
  30:      }
  31:   
  32:      private EventHandler gameReportedLost = delegate { 
  33:            Bus.Return((int)ErrorCodes.GameReportedLost);
  34:          };
  35:   
  36:      private EventHandler cartIsFull = delegate { 
  37:            Bus.Return((int)ErrorCodes.CartIsFull);
  38:          };
  39:   
  40:      private EventHandler maxNumberOfSameGamePerCartReached = delegate { 
  41:            Bus.Return((int)ErrorCodes.MaxNumberOfSameGamePerCartReached);
  42:          };
  43:      }
  44:  }

It’s important to remember to clean up your event subscriptions so that your Service Layer objects get garbage collected. This is one of the primary causes of memory leaks when using static events in your Domain Model. I’m hoping to find ways to use lambdas to decrease this repetitive coding pattern. You might be thinking to yourself that non-static events on your Domain Model objects would be easier, since those objects would get collected, freeing up the service layer objects for collection as well. There’s just on small problem:

The problem is that if an event is raised by a child (or grandchild object), the service layer object may not even know that that grandchild was involved and, as such, would not have subscribed to that event. The only way the service layer could work was by knowing how the Domain Model worked internally – in essence, breaking encapsulation.

If you’re thinking that using exceptions would be better, you’d be right in thinking that that won’t break encapsulation, and that you wouldn’t need all that subscribe/unsubscribe code in the service layer. The only problem is that the Domain Model needs to know that the service layer had a default catch clause so that it wouldn’t blow up. Otherwise, the service layer (or WCF, or nServiceBus) may end up flagging that message as a poison message (Read more about poison messages). You’d also have to be extremely careful about in which environments you used your Domain Model – in other words, your reuse is shot.

Conclusion

I never said it would be easy :-)

However, the solution is simple (not complex). The same patterns occur over and over. The design is consistent. By focusing on the dependencies we now have a domain model that is reusable across many environments (server, client, sql clr, silverlight). The domain model is also testable without resorting to any fancy mock objects.

One closing comment – while I do my best to write code that is consistent with production quality environments, this code is more about demonstrating design principles. As such, I focus more on the self-documenting aspects of the code and have elided many production concerns.

Do you have a better solution?

Something that I haven’t considered?

Do me a favour – leave me a comment. Tell me what you think.



From CRUD to Domain-Driven Fluency

Friday, February 15th, 2008

I got a question about how to stay away from CRUD based service interfaces when the logic itself is like that, and I’ve found that this shift in thinking really needs more examples, so I’ve decided to put this out there:

For instance, in an HR system, the process of interviewing candidates – wouldn’t you just insert, update, and delete these Appointment objects?

If I were to put on my domain-driven hat, I would describe those requirements differently – interview appointments have a lifecycle: proposed, accepted, cancelled, etc. It seems that only a user of the role HR Interviewer should be able to make appointments for themselves, so the service layer code would probably look something like this:


using (ISession session = SessionFactory.OpenSession())
using (ITransaction tx = session.BeginTransaction())
{
    ICandidateInterviewer interviewer = session.Get<ICandidateInterviewer>(message.InterviewerId);
    ICandidate candidate = session.Get<ICandidate>(message.CandidateId);

    interviewer.ScheduleInterviewWith(candidate).At(message.RequestedTime);
    tx.Commit();
}

The “ScheduleInterviewWith” method accepts an ICandidate and returns an IAppointment. IAppointment has a method “At” which accepts a DateTime parameter and returns void – just changes the data of the appointment. The state of the appointment at creation time would probably be proposed. The appointment object would probably be added to the list of appointments for that interviewer – that’s what will cause it to be persisted automatically.

Later, when the candidate accepts the meeting, we could have the following method on ICandidate – void Accept(IAppointment); that would obviously check that the candidate is the right person for that interview, the appointment’s current state (not cancelled), etc – finally updating its state. What part of this looks like create, update, delete? If that’s what your service layer to domain interaction looks like, do you now know what your messages will be looking like?CRUD seems to be what most of us are familiar with. Moving to domain-driven thinking takes time and practice, but is well worth it. Contrast this with a more traditional O/R mapping solution:

using (ISession session = SessionFactory.OpenSession())
using (ITransaction tx = session.BeginTransaction())
{
    ICandidateInterviewer interviewer = session.Get<ICandidateInterviewer>(message.InterviewerId);
    ICandidate candidate = session.Get<ICandidate>(message.CandidateId); 

    Appointment a = new Appointment(); 

    a.Interviewer = interviewer;
    interviewer.Appointments.Add(a); 

    a.Candidate = candidate;
    candidate.Appointments.Add(a); 

    a.Time = message.RequestedTime; 

    session.Save(a);  

    tx.Commit();
} 

As you can see, we’ve got simpler, more expressive, and more testable code when employing the domain model pattern, than using “just” O/R mapping. I’m not saying that the domain model pattern doesn’t need O/R mapping in the background for it to work. But that’s just it – the persistence gunk needs to be in the background and the business logic needs to be encapsulated.

So, while I’ll agree with Dave that the Domain Model is more lifestyle than pattern, I would argue against these conclusions:

If this post had a point, it’s only to share the idea that Domain Model is a big, big thing. It’s probably overkill in a lot of cases where you have simple applications that have very simple purposes.

As you just saw in the example above, there is no “overkill” to be seen. The domain model in the example wasn’t “a big, big thing”.

The domain model. Use it.

Why not have a better lifestyle?   ;-)



[Podcast] Thread-Safe Asynchronous Smart Clients

Friday, October 12th, 2007

In this podcast we’ll look at various patterns involved in creating MVC-based Smart Clients which communicate using asynchronous messaging and how to avoid threading problems there.

Neil asks:

Hi Udi,

We’re building a smart client application that uses WCF for full-duplex communications with our server. This is the asynchronous communication you talk about in your podcast. The smart-client is based on the MVC pattern, where model objects raise events when they’re changed so that the views can update themselves.

What’s started happening recently is that the smart-client has been freezing-up on us intermittently. We don’t know how to debug this and are wondering if its an architectural problem.

Any help you can give would be most appreciated.

Neil

Download

Download via the Dr. Dobb’s site

Or download directly here

Additional References

Want more?

Check out the “Ask Udi” archives.

Got a question?

Send Udi your question to answer on the show.



Performant and Explicit Domain Models

Monday, June 4th, 2007

Some Technical Difficulties

Ayende and I had an email conversation that started with me asking what would happen if I added an Order to a Customer’s “Orders” collection, when that collection was lazy loaded. My question was whether the addition of an element would result in NHibernate hitting the database to fill that collection. His answer was a simple “yes”. In the case where a customer can have many (millions) of Orders, that’s just not a feasible solution. The technical solution was simple – just define the Orders collection on the Customer as “inverse=true”, and then to save a new Order, just write:

session.Save( new Order(myCustomer) );

Although it works, it’s not “DDD compliant” :)

In Ayende’s post Architecting for Performance he quoted a part of our email conversation. The conclusion I reached was that in order to design performant domain models, you need to know the kinds of data volumes you’re dealing with. It affects both internals and the API of the model – when can you assume cascade, and when not. It’s important to make these kinds of things explicit in the Domain Model’s API.

How do you make “transparent persistence” explicit?

The problem occurs around “transparent persistence”. If we were to assume that the Customer object added the Order object to its Orders collection, then we wouldn’t have to explicitly save orders it creates, so we would write service layer code like this:

using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
c.CreateOrder(message.OrderAmount);

scope.Complete();
}

On the other hand, if we designed our Domain Model around the million orders constraint, we would need to explicitly save the order, so we would write service layer code like this:

using (IDBScope scope = this.DbServices.GetScope(TransactionOption.On))
{
IOrderCreatingCustomer c = this.DbServices.Get<IOrderCreatingCustomer>(msg.CustomerId);
IOrder o = c.CreateOrder(message.OrderAmount);
this.DbServices.Save(o);

scope.Complete();
}

But the question remains, how do we communicate these guidelines to service layer developers from the Domain Model? There are a number of ways, but it’s important to decide on one and use it consistently. Performance and correctness require it.

Solution 1: Explicitness via Return Type

The first way is a little subtle, but you can do it with the return type of the “CreateOrder” method call. In the case where the Domain Model wishes to communicate that it handles transparent persistence by itself, have the method return “void”. Where the Domain Model wishes to communicate that it will not handle transparent persistence, have the method return the Order object created.

Another way to communicate the fact that an Order has been created that needs to be saved is with events. There are two sub-ways to do so:

Solution 2: Explicitness via Events on Domain Objects

The first is to just define the event on the customer object and have the service layer subscribe to it. It’s pretty clear that when the service layer receives a “OrderCreatedThatRequiresSaving” event, it should save the order passed in the event arguments.

The second realizes that the call to the customer object may come from some other domain object and that the service layer doesn’t necessarily know what can happen as the result of calling some method on the aggregate root. The change of state as the result of that method call may permeate the entire object graph. If each object in the graph raises its own events, its calling object will have to propagate that event to its parent – resulting in defining the same events in multiple places, and each object being aware of all things possible with its great-grandchild objects. That is clearly bad.

What [ThreadStatic] is for

So, the solution is to use thread-static events.

[Sidebar] Thread-static events are just static events defined on a static class, where each event has the ThreadStaticAttribute applied to it. This attribute is important for server-side scenarios where multiple threads will be running through the Domain Model at the same time. The easiest thread-safe way to use static data is to apply the ThreadStaticAttribute.

Solution 3: Explicitness via Static Events

Each object raises the appropriate static event according to its logic. In our example, Customer would call:

DomainModelEvents.RaiseOrderCreatedThatRequiresSavingEvent(newOrder);

And the service layer would write:

DomainModelEvents.OrderCreatedThatRequiresSaving +=
delegate(object sender, OrderEventArgs e) { this.DbServices.Save(e.Order); };

The advantage of this solution is that it requires minimal knowledge of the Domain Model for the Service Layer to correctly work with it. It also communicates that anything that doesn’t raise an event will be persisted transparently behind the appropriate root object.

Statics and Testability

I know that many of you are wondering if I am really advocating the use of statics. The problem with most static classes is that they hurt testability because they are difficult to mock out. Often statics are used as Facades to hide some technological implementation detail. In this case, the static class is an inherent part of the Domain Model and does not serve as a Facade for anything.

When it comes to testing the Domain Model, we don’t have to mock anything out since the Domain Model is independent of all other concerns. This leaves us with unit testing at the single Domain Class level, which is pretty useless unless we’re TDD-ing the design of the Domain Model, in which case we’ll still be fiddling around with a bunch of classes at a time. Domain Models are best tested using State-Based Testing; get the objects into a given state, call a method on one of them, assert the resulting state. The static events don’t impede that kind of testing at all.

What if we used Injection instead of Statics?

Also, you’ll find that each Service Layer class will need to subscribe to all the Domain Model’s events, something that is easily handled by a base class. I will state that I have tried doing this without a static class, and injecting that singleton object into the Service Layer classes, and in that setter having them subscribe to its events. This was also pulled into a base class. The main difference was that the Dependency Injection solution required injecting that object into Domain Objects as well. Personally, I’m against injection for domain objects. So all in all, the static solution comes with less overhead than that based on injection.

Summary

In summary, beyond the “technical basics” of being aware of your data volumes and designing your Domain Model to handle each use case performantly, I’ve found these techniques useful for designing its API as well as communicating my intent around persistence transparency. So give it a try. I’d be grateful to hear your thoughts on the matter as well as what else you’ve found that works.

Related posts:



Interfaces solve visibility and testing issues

Monday, June 4th, 2007

Jimmy’s recent post called out some of the insights on the advantages of Ruby from Niclas’ keynote at DevSummit 2007. Jimmy writes:

In Ruby it’s easy to redefine the visibility of a method from private to public for testing purposes. This was just one small detail in his talk of course, but I started to think about how much pain I quite often go through regarding this in legacy code.

Let me just start out by saying that dealing with legacy code is far from easy. However, when writing new code, or as a part of refactoring that legacy, adding interfaces to your design can help you get around those visibility and testing issues.

For instance, if you only let “client” code access the interface, and not the implementation (probably using some kind of dependency injection), then you could leave all sorts of methods public on your concrete class without worry that the client will call them since the interface doesn’t expose them. Now that the methods on the concrete class are public, you can easily test that class.

The way to package your code to make sure this occurs follows a very simple design principle. This is much easier to put in practice on new development, but you’ll find that it isn’t that hard for legacy either. Since legacy code often doesn’t make use of interfaces, and the implementation is already packaged, and your new client code will already be separately packaged, you’re 90% there!

If you can change the legacy code, you’re actually 95% there. Just create a new package for the interface that the client code will use. Then change the legacy code to implement that interface – since the methods will be pretty much the same, it’s not that much work.

If you can’t change the legacy code, create a “wrapper” class that implements the interface and delegates the calls to the legacy code.

Finally, let me sum up by saying that I think Ruby is great. However, I think that often many advantages are attributed to anything new that may have already been possible/easy with what we already have today. Sometimes, the new stuff helps raise awareness on important issues – and then we can have great discussions on how to solve those issues with today’s (yesterday’s ?) technology :)



Layering – too simplistic to actually work

Sunday, June 3rd, 2007

After seeing Mark’s post on Reasons for Isolation describing the ways Layered Architectures break down, and the ways making it more testable can change it, I’ve got to wonder – is Layering just too simplistic to actually work?

Just the other day I was doing a design review for a fairly simple Smart Client whose design was layered. In order to stay away from interfaces that accepted dozens of ints, strings, and dates, they wanted to have each layer talk to the other using “entities”. So where are these entities defined – oh, in a “vertical layer” that all the horizontal layers talk to.

OK, so we’ve taken the simplistic one-dimensional layered architecture and added a dimension. What now?

Well, it seems that having the business logic and the entities in separate layers goes against one of the most basic Object Oriented principles – encapsulation. So, let’s put the entities back in the Business Logic Layer. But then how will the Data Access Layer accept those objects as parameters?

So, that is solved by keeping Entity Interfaces in the “vertical” shared “layer”, and having the entities in the business logic layer implement those interfaces. That way, the data access layer can still accept parameters corresponding to those interfaces:

void InsertCustomer(Shared.Entities.ICustomer customer);

So far so good. Now, we want more testable UI layer code – so we use Model-View-Controller (MVC) – of whichever flavor suits your fancy. I’d say that Supervising Controller is a must. You could also add another presenter for more complex screens as in Passive View, but I’d be less strict on that. So, in which layer do these Controllers/Presenters sit? And is the Business Logic Layer the Model? Or is the Model just part of it?

Well, our Supervising Controllers are those who decide what action to do and when, where to get the data from, etc. That sounds like business logic to me. So let’s put them in the BLL. Presenters for the Passive View are much more UI centered, so let’s put them in the Presentation Layer. But we don’t want them tied to the implementation of the view, so we’ll put them in a separate package, and have them depend only on the view’s interface. So we’ll put the view interfaces in a package separate from the view implementation as well.

If it wasn’t clear up to this point, all the questions raised in this post are architectural in nature – as in they have a substantial impact on the structure and flow of the system, and will definitely have a profound effect on its maintainability. In other words, if you think that Layer Diagram covers your design – you’re probably deluding yourself. Personally, I think that’s why many developers consider architects to be “out of touch with the real world”.

When you have a design that answers these, and other architectural concerns, you’ll find that layering is of little importance. The specific constraints on each package are what counts. The fact that the Presentation Layer can talk to the Business Logic Layer doesn’t mean that the classes in your Views Implementation Package can. A large part of an architects work is to specify these constraints, and communicate them to the team. Tools like FxCop may help in terms of enforcing these constraints, but I believe that getting the team to actually “buy-in” is more effective.

Single-dimensional layered architectures don’t work. They violate Einstein’s maxim:

Make everything as simple as possible, but not simpler.

Layering – “simpler” to the point of simplistic.



   


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“Udi was responsible for a major project in the company, and as a chief architect designed a complex multi server C4I system with many innovations and excellent performance.”


Carl Kenne Carl Kenne, .Net Consultant at Dotway AB
“Udi's session "DDD in Enterprise apps" was truly an eye opener. Udi has a great ability to explain complex enterprise designs in a very comprehensive and inspiring way. I've seen several sessions on both DDD and SOA in the past, but Udi puts it in a completly new perspective and makes us understand what it's all really about. If you ever have a chance to see any of Udi's sessions in the future, take it!”

Avi Nehama, R&D Project Manager at Retalix
“Not only that Udi is a briliant software architecture consultant, he also has remarkable abilities to present complex ideas in a simple and concise manner, and...
always with a smile. Udi is indeed a top-league professional!”

Ben Scheirman Ben Scheirman, Lead Developer at CenterPoint Energy
“Udi is one of those rare people who not only deeply understands SOA and domain driven design, but also eloquently conveys that in an easy to grasp way. He is patient, polite, and easy to talk to. I'm extremely glad I came to his workshop on SOA.”

Scott C. Reynolds Scott C. Reynolds, Director of Software Engineering at CBLPath
“Udi is consistently advancing the state of thought in software architecture, service orientation, and domain modeling.
His mastery of the technologies and techniques is second to none, but he pairs that with a singular ability to listen and communicate effectively with all parties, technical and non, to help people arrive at context-appropriate solutions. Every time I have worked with Udi, or attended a talk of his, or just had a conversation with him I have come away from it enriched with new understanding about the ideas discussed.”

Evgeny-Hen Osipow, Head of R&D at PCLine
“Udi has helped PCLine on projects by implementing architectural blueprints demonstrating the value of simple design and code.”

Rhys Campbell Rhys Campbell, Owner at Artemis West
“For many years I have been following the works of Udi. His explanation of often complex design and architectural concepts are so cleanly broken down that even the most junior of architects can begin to understand these concepts. These concepts however tend to typify the "real world" problems we face daily so even the most experienced software expert will find himself in an "Aha!" moment when following Udi teachings.
It was a pleasure to finally meet Udi in Seattle Alt.Net OpenSpaces 2008, where I was pleasantly surprised at how down-to-earth and approachable he was. His depth and breadth of software knowledge also became apparent when discussion with his peers quickly dove deep in to the problems we current face. If given the opportunity to work with or recommend Udi I would quickly take that chance. When I think .Net Architecture, I think Udi.”

Sverre Hundeide Sverre Hundeide, Senior Consultant at Objectware
“Udi had been hired to present the third LEAP master class in Oslo. He is an well known international expert on enterprise software architecture and design, and is the author of the open source messaging framework nServiceBus. The entire class was based on discussion and interaction with the audience, and the only Power Point slide used was the one showing the agenda.
He started out with sketching a naive traditional n-tier application (big ball of mud), and based on suggestions from the audience we explored different solutions which might improve the solution. Whatever suggestions we threw at him, he always had a thoroughly considered answer describing pros and cons with the suggested solution. He obviously has a lot of experience with real world enterprise SOA applications.”

Raphaël Wouters Raphaël Wouters, Owner/Managing Partner at Medinternals
“I attended Udi's excellent course 'Advanced Distributed System Design with SOA and DDD' at Skillsmatter. Few people can truly claim such a high skill and expertise level, present it using a pragmatic, concrete no-nonsense approach and still stay reachable.”

Nimrod Peleg Nimrod Peleg, Lab Engineer at Technion IIT
“One of the best programmers and software engineer I've ever met, creative, knows how to design and implemet, very collaborative and finally - the applications he designed implemeted work for many years without any problems!

Jose Manuel Beas
“When I attended Udi's SOA Workshop, then it suddenly changed my view of what Service Oriented Architectures were all about. Udi explained complex concepts very clearly and created a very productive discussion environment where all the attendees could learn a lot. I strongly recommend hiring Udi.”

Daniel Jin Daniel Jin, Senior Lead Developer at PJM Interconnection
“Udi is one of the top SOA guru in the .NET space. He is always eager to help others by sharing his knowledge and experiences. His blog articles often offer deep insights and is a invaluable resource. I highly recommend him.”

Pasi Taive Pasi Taive, Chief Architect at Tieto
“I attended both of Udi's "UI Composition Key to SOA Success" and "DDD in Enterprise Apps" sessions and they were exceptionally good. I will definitely participate in his sessions again. Udi is a great presenter and has the ability to explain complex issues in a manner that everyone understands.”

Consult with Udi

Guest Authored Books
Chapter: Introduction to SOA    Article: The Enterprise Service Bus and Your SOA

97 Things Every Software Architect Should Know



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